Ex. Tic-Tac-Know Game for a RISD MID and IDEO Boston workshop


A game designed to initiate conversation and promote friendship between strangers through open ended questions. Created for a one-day design sprint with three fellow designers.  

Using different design research methods leaves room for a variety of scales in insight gathering. From surveys, games, interviews, passive methods, and active methods, creating unique information gathering approaches is an integral part of my research driven design process.

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